What Worked & What I’d Improve
This project helped me rethink the commute as a shared, interactive experience rather than passive time in transit. I really enjoyed designing for a future-forward context and exploring how AR and autonomous vehicles could reshape in-car connection. One of my favorite parts of the process was how resourceful our team was during testing. For example, we used a projector and whiteboard to simulate the experience, which allowed us to quickly prototype and iterate without a fully built environment. It reinforced for me what it means to be a creative designer: staying scrappy, adaptable, and intentional with constraints. Looking back, one area we could have pushed further was developing more hand-drawn concepts and deeper explorations of the car interior to better communicate the spatial experience.