Blog

A space to showcase my academic learnings from various school projects within my Interaction Design program.

Posts

Diagram depicting Prototyping Theory and development.
Prototyping Theory
Explores the role of prototypes in design processes, emphasizing their varied functions and the parallel development of different types of prototypes to address specific design questions.
Illustration depicting a social network for psychopaths.
Designing a Social Network for Psychopaths
An interactive storytelling class assignment where students create a social network for a psychopathic character of their choice.
Illustration featuring the title 'Story-Based Design Methods.'
Story-Based Design Methods
Discusses the importance of designing for extreme characters in interactive storytelling, focusing on emotional depth and diversity to create more engaging user experiences.
Story board illustration depicting a teenage girl running in a forest.
Midterm Part 3: Tell Your Story
Presents a coherent, well-developed story structure, well-rounded main character, prominently featured designs, and supportive visuals.
Phrase 'Express your Vision' over trees within a forest.
Midterm Part 2: Express Your Vision
Describes the story of a teenage girl, Olivia, who lives in a dystopian world where she challenges her tight-knit community's beliefs.
Midterm Part 1: Collect Story Elements
Outlines essential story elements like setting, context, key objects, a structured three-act progression, and introduces the main character clearly.
Illustration of mountains with phrase 'Vogler's Writer's Journey'.
An analysis of three quotes from Vogler's "The Writer's Journey" underscores the transformative power of storytelling through emotional connection with heroes.
Chihiro and Haku, two main characters from the movie, Spirited Away.
Working with Story Arcs
Delves into emotional arcs in beloved stories, explores a three-act narrative structure, and underscores the significance of character evolution and user personas in storytelling.
Shadow of a man's face with the text 'What if...' on top of the image.
What if...?
Explores the "what if" scenario of an actor discovering he can shape shift, delving into his struggles with identity, fame, and forming genuine connections.
Illustration of two people floating over colorful gradient.
Storytelling in UX Design
Discusses the importance of storytelling in UX design, emphasizing the role of perspective, character development, and user experience narratives.
Outlook email logo and branding colors.
Redesigning Outlook Email
Redesigning email clients like Outlook to improve user interactions and customization through micro-interactions.
Three redesigned Apple Watch Voice Memos screens.
Voice Memos: Apple WatchOS 10
Designed a microinteraction for the Voice Memos feature on Apple WatchOS 10, focusing on enabling users to easily pause their recordings.
A hand-drawn color wheel concept for representing time, with segments in various colors for different hours.
Generative Animation: Alien Clock
Explore an alien clock animation: a unique time system using arrays, loops, and transformations.